For Applied Media Research this year we are getting given 3 questions from 3 different media companies, one of which will be answered by myself and my group. The first question that was asked was from the Digital Fiction Factory. This question was:
The internet, social media and other open systems have allowed for User Generated Content (UGC), crowd sourcing and other forms of audience participation to prevail in digital media, but how do we translate these features in story telling experiences without treading on the toes of the author?
The presentation from the Digital Fiction Factory was based on how audiences participate with conventional media with some examples given. One particular example was Alice for iPad which talk the classic tale and put it on the iPad with interactive features which left the viewer/reader more engaged in the story. This in itself was an interesting idea basing the whole of the viewers attention on one device such as an iPad would therefore keep all there attention unlike for example second screen.
Although this question posed a very interesting discussion about storytelling I personally didn’t engage in it very much as it is not an area I am particularly interested in.
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